Projects
Paul.L.Erichson@gmail.com
Light the Night
A puzzle game
Overview :Light the night is a puzzle game for android where you have to light all the boxes
Work Done
Designed a simple puzzle game
Offer rewards for viewing ads
Ceal
Side Project
Overview: Ceal is a mobile/web game where the objective is to climb as high as you can before you fall
This was to help improve my mobile design skills as well as testing advertisement on the mobile version
Work Done
Designed a procedural platformer on both mobile and web
Added ad revenue on the mobile version
Worked with unity2d's animator and animation
Sprite sheets and all art present using GIMP
Overview: A first person puzzle shooter. Swap through two puzzle pieces to defeat enemies and solve puzzles in a world made out of puzzles.
This was my final project at the Vancouver Film School. I was in charge of all the coding, enemy design, as well as some of the level layout and puzzle design.
What I Did
All the coding
Contributed some of the puzzles design
Partial level layout
Enemy Design
Most of the Quality Assurance and bug fixes
Overview: Vampire Dolphin is a retro style 2d game where you play as a swimmer who has been trapped in a cave with a vampire dolphin. Now it is up to you to use the power of underwater macaroni to get your way out of the cave before the vampire dolphin gets you.
During my first week at VFS I joined a game jam. I was paired with two other people who I never worked with before who had very little experience making games. We were then had to make a games with vampires dolphins and macaroni so we created this game.
What I Did:
I designed the level for the game
Learned how to use flash and an add on called flexal to make this game in a weekend
Worked with two people who I never worked with before.
Made this over the course of two and a half days.
Awards: We were given best narrative for our game, as well as recondition for embracing new technology